Category
2D Art
·
UI
·
Logo
Tags
minimalist ui
apocalypse
Year
2024
About
Dead Memories is a post-apocalyptic survival game where players are thrust into a world left in ruins. The gameplay centers around gathering materials, crafting tools, managing resources, and surviving in a harsh, unforgiving environment.
Style Explanation
For this concept, I aimed to design a UI that supports the intensity and urgency of survival gameplay while maintaining clarity, structure, and immersive tone. I chose a clean, minimal interface with subtle futuristic edges to help the UI stand apart visually while still fitting into the atmosphere through muted colors and sharp layouts.
The HUD features intuitive health, stamina, and inventory indicators, built for readability during fast-paced scenarios. The crafting and resource menus were designed to feel snappy and accessible, ensuring that players can make quick decisions without feeling overwhelmed.
What I did
I handled the entire UI system, including:
In-game HUD
Inventory and equipment panels
Crafting menus
Health/status indicators
Iconography and menu navigation
My goal was to strike a balance between immersion and function thus allowing players to feel grounded in the world while giving them the tools to survive effectively.